LCOV - code coverage report
Current view: top level - neighbors - vptree.hpp (source / functions) Hit Total Coverage
Test: clean.info Lines: 0 76 0.0 %
Date: 2013-05-24 Functions: 0 117 0.0 %
Branches: 0 463 0.0 %

Function Name Sort by function name Hit count Sort by hit count
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > >::Node::~Node() 0
tapkee::tapkee_internal::compare_impl<tapkee::tapkee_internal::DistanceType, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > >::operator()(tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> >&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > >::Node::Node() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> >::Node::Node() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> >::HeapItem::~HeapItem() 0
tapkee::tapkee_internal::DistanceComparator<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > >::DistanceComparator(tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> >::search(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, int) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > >::search(__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, int) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > >::VantagePointTree(__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> >) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> >::HeapItem::operator<(tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> >::HeapItem const&) const 0
tapkee::tapkee_internal::compare_impl<tapkee::tapkee_internal::DistanceType, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > >::operator()(tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> >&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > >::search(tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > >::Node*, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, int, std::priority_queue<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > >::HeapItem, std::vector<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > >::HeapItem, std::allocator<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > >::HeapItem> >, std::less<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > >::HeapItem> >&) 0
tapkee::tapkee_internal::DistanceComparator<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> >::DistanceComparator(tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> const&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > >::VantagePointTree(__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> >) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > >::~VantagePointTree() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > >::HeapItem::HeapItem(int, double) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> >::HeapItem::~HeapItem() 0
tapkee::tapkee_internal::compare_impl<tapkee::tapkee_internal::DistanceType, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> >::operator()(tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback>&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&) 0
tapkee::tapkee_internal::DistanceComparator<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> >::operator()(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > >::~VantagePointTree() 0
tapkee::tapkee_internal::DistanceComparator<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> >::operator()(__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> >::search(tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> >::Node*, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, int, std::priority_queue<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> >::HeapItem, std::vector<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> >::HeapItem, std::allocator<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> >::HeapItem> >, std::less<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> >::HeapItem> >&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> >::HeapItem::operator<(tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> >::HeapItem const&) const 0
tapkee::tapkee_internal::DistanceComparator<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > >::operator()(__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&) 0
tapkee::tapkee_internal::DistanceComparator<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> >::DistanceComparator(tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> >::HeapItem::HeapItem(int, double) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> >::Node::~Node() 0
tapkee::tapkee_internal::DistanceComparator<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> >::operator()(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> >::buildFromPoints(int, int) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > >::HeapItem::~HeapItem() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> >::Node::~Node() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > >::HeapItem::operator<(tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > >::HeapItem const&) const 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> >::HeapItem::HeapItem(int, double) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > >::search(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, int) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > >::HeapItem::operator<(tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > >::HeapItem const&) const 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> >::Node::Node() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > >::Node::Node() 0
tapkee::tapkee_internal::DistanceComparator<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> >::operator()(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > >::Node::~Node() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > >::Node::Node() 0
tapkee::tapkee_internal::compare_impl<tapkee::tapkee_internal::KernelType, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> >::operator()(tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback>&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > >::buildFromPoints(int, int) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> >::HeapItem::operator<(tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> >::HeapItem const&) const 0
tapkee::tapkee_internal::compare_impl<tapkee::tapkee_internal::KernelType, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > >::operator()(tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> >&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > >::HeapItem::HeapItem(int, double) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> >::Node::Node() 0
tapkee::tapkee_internal::compare_impl<tapkee::tapkee_internal::KernelType, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> >::operator()(tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback>&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> >::HeapItem::HeapItem(int, double) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> >::~VantagePointTree() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > >::search(tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > >::Node*, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, int, std::priority_queue<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > >::HeapItem, std::vector<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > >::HeapItem, std::allocator<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > >::HeapItem> >, std::less<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > >::HeapItem> >&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > >::HeapItem::~HeapItem() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> >::search(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, int) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> >::buildFromPoints(int, int) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> >::HeapItem::~HeapItem() 0
tapkee::tapkee_internal::DistanceComparator<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > >::DistanceComparator(tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > const&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> >::buildFromPoints(int, int) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > >::buildFromPoints(int, int) 0
tapkee::tapkee_internal::DistanceComparator<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> >::DistanceComparator(tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> const&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > >::search(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, int) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> >::Node::~Node() 0
tapkee::tapkee_internal::DistanceComparator<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > >::operator()(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> >::search(tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> >::Node*, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, int, std::priority_queue<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> >::HeapItem, std::vector<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> >::HeapItem, std::allocator<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> >::HeapItem> >, std::less<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> >::HeapItem> >&) 0
tapkee::tapkee_internal::DistanceComparator<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > >::DistanceComparator(tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > const&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > >::~VantagePointTree() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> >::VantagePointTree(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback>) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > >::Node::Node() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> >::~VantagePointTree() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> >::search(tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> >::Node*, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, int, std::priority_queue<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> >::HeapItem, std::vector<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> >::HeapItem, std::allocator<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> >::HeapItem> >, std::less<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> >::HeapItem> >&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > >::VantagePointTree(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> >) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > >::buildFromPoints(int, int) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > >::HeapItem::HeapItem(int, double) 0
tapkee::tapkee_internal::DistanceComparator<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> >::DistanceComparator(tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&) 0
tapkee::tapkee_internal::DistanceComparator<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > >::operator()(__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > >::search(tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > >::Node*, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, int, std::priority_queue<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > >::HeapItem, std::vector<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > >::HeapItem, std::allocator<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > >::HeapItem> >, std::less<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > >::HeapItem> >&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> >::buildFromPoints(int, int) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > >::HeapItem::operator<(tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > >::HeapItem const&) const 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> >::Node::Node() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > >::VantagePointTree(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> >) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> >::~VantagePointTree() 0
tapkee::tapkee_internal::compare_impl<tapkee::tapkee_internal::DistanceType, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> >::operator()(tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback>&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> >::search(tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> >::Node*, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, int, std::priority_queue<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> >::HeapItem, std::vector<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> >::HeapItem, std::allocator<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> >::HeapItem> >, std::less<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> >::HeapItem> >&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > >::search(tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > >::Node*, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, int, std::priority_queue<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > >::HeapItem, std::vector<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > >::HeapItem, std::allocator<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > >::HeapItem> >, std::less<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > >::HeapItem> >&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > >::Node::~Node() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > >::Node::~Node() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > >::HeapItem::HeapItem(int, double) 0
tapkee::tapkee_internal::DistanceComparator<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> >::DistanceComparator(tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > >::HeapItem::~HeapItem() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> >::HeapItem::~HeapItem() 0
tapkee::tapkee_internal::compare_impl<tapkee::tapkee_internal::KernelType, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> > >::operator()(tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_kernel_callback<float> >&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> >::HeapItem::HeapItem(int, double) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > >::search(__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, int) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > >::buildFromPoints(int, int) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> >::buildFromPoints(int, int) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> >::search(__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, int) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> >::Node::~Node() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> >::VantagePointTree(__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback>) 0
tapkee::tapkee_internal::DistanceComparator<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > >::DistanceComparator(tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_kernel_callback<int> > const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> >::VantagePointTree(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback>) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> >::search(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, int) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_kernel_callback> >::search(__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, int) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > >::~VantagePointTree() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> >::search(tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> >::Node*, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, int, std::priority_queue<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> >::HeapItem, std::vector<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> >::HeapItem, std::allocator<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> >::HeapItem> >, std::less<tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> >::HeapItem> >&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> >::HeapItem::~HeapItem() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> >::HeapItem::operator<(tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> >::HeapItem const&) const 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> >::HeapItem::HeapItem(int, double) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> >::VantagePointTree(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback>) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> >::~VantagePointTree() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> >::HeapItem::operator<(tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> >::HeapItem const&) const 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > >::HeapItem::~HeapItem() 0
tapkee::tapkee_internal::DistanceComparator<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> >::operator()(__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > > const&) 0
tapkee::tapkee_internal::DistanceComparator<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> > >::operator()(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > >::HeapItem::operator<(tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> > >::HeapItem const&) const 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> >::VantagePointTree(__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback>) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback> >::Node::~Node() 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::KernelDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_kernel_callback> >::~VantagePointTree() 0
tapkee::tapkee_internal::compare_impl<tapkee::tapkee_internal::DistanceType, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback> >::operator()(tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback>&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > > const&) 0
tapkee::tapkee_internal::VantagePointTree<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::tapkee_internal::PlainDistance<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback> >::Node::Node() 0

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