LCOV - code coverage report
Current view: top level - routines - manifold_sculpting.hpp (source / functions) Hit Total Coverage
Test: clean.info Lines: 0 131 0.0 %
Date: 2013-05-24 Functions: 0 14 0.0 %
Branches: 0 470 0.0 %

Function Name Sort by function name Hit count Sort by hit count
tapkee::tapkee_internal::adjust_point_at_index(int, Eigen::Matrix<double, -1, -1, 0, -1, -1>&, int, double, tapkee::tapkee_internal::DataForErrorFunc const&, double&) 0
tapkee::tapkee_internal::compute_error_for_point(int, Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, tapkee::tapkee_internal::DataForErrorFunc const&) 0
void tapkee::tapkee_internal::manifold_sculpting_embed<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback>(__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, Eigen::Matrix<double, -1, -1, 0, -1, -1>&, int, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&, float_distance_callback, int, double) 0
void tapkee::tapkee_internal::manifold_sculpting_embed<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> >(__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, Eigen::Matrix<double, -1, -1, 0, -1, -1>&, int, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&, tapkee::dummy_distance_callback<float>, int, double) 0
void tapkee::tapkee_internal::manifold_sculpting_embed<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback>(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, Eigen::Matrix<double, -1, -1, 0, -1, -1>&, int, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&, float_distance_callback, int, double) 0
void tapkee::tapkee_internal::manifold_sculpting_embed<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> >(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, Eigen::Matrix<double, -1, -1, 0, -1, -1>&, int, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&, tapkee::dummy_distance_callback<int>, int, double) 0
void tapkee::tapkee_internal::manifold_sculpting_embed<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback>(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, Eigen::Matrix<double, -1, -1, 0, -1, -1>&, int, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&, tapkee::eigen_distance_callback, int, double) 0
tapkee::tapkee_internal::average_neighbor_distance(Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&) 0
Eigen::SparseMatrix<double, 0, int> tapkee::tapkee_internal::neighbors_distances_matrix<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, float_distance_callback>(__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&, float_distance_callback, double&) 0
Eigen::SparseMatrix<double, 0, int> tapkee::tapkee_internal::neighbors_distances_matrix<__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, tapkee::dummy_distance_callback<float> >(__gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, __gnu_cxx::__normal_iterator<float*, std::vector<float, std::allocator<float> > >, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&, tapkee::dummy_distance_callback<float>, double&) 0
Eigen::SparseMatrix<double, 0, int> tapkee::tapkee_internal::neighbors_distances_matrix<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, float_distance_callback>(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&, float_distance_callback, double&) 0
Eigen::SparseMatrix<double, 0, int> tapkee::tapkee_internal::neighbors_distances_matrix<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::dummy_distance_callback<int> >(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&, tapkee::dummy_distance_callback<int>, double&) 0
Eigen::SparseMatrix<double, 0, int> tapkee::tapkee_internal::neighbors_distances_matrix<__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, tapkee::eigen_distance_callback>(__gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, __gnu_cxx::__normal_iterator<int*, std::vector<int, std::allocator<int> > >, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&, tapkee::eigen_distance_callback, double&) 0
tapkee::tapkee_internal::angles_matrix_and_neighbors(std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&, Eigen::Matrix<double, -1, -1, 0, -1, -1> const&) 0

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